THE RULES
The Introductory Handshake
All players then shake hands and wish each other "good luck," or "have a good round," or something to that effect. A gloved handshake is considered in poor taste, even if it is really cold, and should be met with jeers, and the shaking of heads.
Subsequent Throws
Players farthest from the hole throw first, but in the interest of avoiding slow play it is acceptable for players to throw out of turn if one person is ready first and both players agree. You should signal your readiness to throw by raising your disc, assuming you are out of earshot.
Players should use their second disc, or a marker of some sort, to clearly indicate the leading edge of their thrown disc. They may then retrieve their disc and may take a run up to their marker disc. The same foot fault rules apply here as during the tee off. It is important to note that when they release their disc their forward foot must be within about 1' of their marker. It is permitted to step out to improve your look, provided that you step no closer to the hole, and that you are not within 30' of the hole, at which point putting rules apply.
Obstacles
Bushes: if you are able to reach into a bush without aid from another player, a branch, or a disc retrieval device, then you are permitted to simply take your throw and are not assessed a penalty stroke. If you are deep in a bush you may make a throw from it if you wish. If however, you simply don't have a reasonable throw then you are assessed a penalty stroke and may take a drop 4' - 6' from where it entered the hazard, on the line that it entered.
Trees: if your disc is stuck in a tree you may retrieve it without a penalty stroke if it is within 6' of the ground. If it is higher than that you are assessed a penalty stroke and are given a drop directly underneath where the disc sits or within 4' - 6' from where it entered the tree, on the line that it entered, if it is not the sort of tree that allows you to make a throw from underneath it.
Water: the first hole has a large water hazard (crash mats). If your disc touches the water (mats) then you have to take a penalty stroke and throw the disc from where it entered the water (that side of the mat).
Honours (Order on Subsequent Tee Offs)
The player who throws first off of the first tee is said to have honours. If someone beats their score on a hole then they take the honours and the previous player drops to the end of the order. All other players play in turn, lowest scores throwing first, with the order on the previous hole breaking ties.
Playoffs
If there is a tie for first place at the end of the round then those two players start from the first tee, with the order determined as it always is. They will continue playing until on of them wins a hole. The winner is then given credit for winning the round, but both players will receive the same score on the scorecard.
Conduct of Players
Players should not throw until they are certain that the thrown disc will not distract another player or potentially injure anyone present. Players should watch the other members of their group throw to aid in the locating of errant throws and to ensure compliance with the rules. It is also poor etiquette to be talking, whispering, coughing, sneezing, breathing loudly, or making any sudden moves within someone's peripheral vision that might disrupt their throw.
Playing the Wrong Lie
Should a player play the wrong disc, he/she will incur a 2 stroke penalty and the disc will be returned to the original spot that the disc was thrown from (or as close as possible).
Interference
A thrown disc that hits another player, spectator, or animal will either be played where it comes to rest, or if it deflected out-of-bounds or was caught and thrown, marked as close as possible to the point of contact, as determined by a majority of the group or an official.
All players then shake hands and wish each other "good luck," or "have a good round," or something to that effect. A gloved handshake is considered in poor taste, even if it is really cold, and should be met with jeers, and the shaking of heads.
Subsequent Throws
Players farthest from the hole throw first, but in the interest of avoiding slow play it is acceptable for players to throw out of turn if one person is ready first and both players agree. You should signal your readiness to throw by raising your disc, assuming you are out of earshot.
Players should use their second disc, or a marker of some sort, to clearly indicate the leading edge of their thrown disc. They may then retrieve their disc and may take a run up to their marker disc. The same foot fault rules apply here as during the tee off. It is important to note that when they release their disc their forward foot must be within about 1' of their marker. It is permitted to step out to improve your look, provided that you step no closer to the hole, and that you are not within 30' of the hole, at which point putting rules apply.
Obstacles
Bushes: if you are able to reach into a bush without aid from another player, a branch, or a disc retrieval device, then you are permitted to simply take your throw and are not assessed a penalty stroke. If you are deep in a bush you may make a throw from it if you wish. If however, you simply don't have a reasonable throw then you are assessed a penalty stroke and may take a drop 4' - 6' from where it entered the hazard, on the line that it entered.
Trees: if your disc is stuck in a tree you may retrieve it without a penalty stroke if it is within 6' of the ground. If it is higher than that you are assessed a penalty stroke and are given a drop directly underneath where the disc sits or within 4' - 6' from where it entered the tree, on the line that it entered, if it is not the sort of tree that allows you to make a throw from underneath it.
Water: the first hole has a large water hazard (crash mats). If your disc touches the water (mats) then you have to take a penalty stroke and throw the disc from where it entered the water (that side of the mat).
Honours (Order on Subsequent Tee Offs)
The player who throws first off of the first tee is said to have honours. If someone beats their score on a hole then they take the honours and the previous player drops to the end of the order. All other players play in turn, lowest scores throwing first, with the order on the previous hole breaking ties.
Playoffs
If there is a tie for first place at the end of the round then those two players start from the first tee, with the order determined as it always is. They will continue playing until on of them wins a hole. The winner is then given credit for winning the round, but both players will receive the same score on the scorecard.
Conduct of Players
Players should not throw until they are certain that the thrown disc will not distract another player or potentially injure anyone present. Players should watch the other members of their group throw to aid in the locating of errant throws and to ensure compliance with the rules. It is also poor etiquette to be talking, whispering, coughing, sneezing, breathing loudly, or making any sudden moves within someone's peripheral vision that might disrupt their throw.
Playing the Wrong Lie
Should a player play the wrong disc, he/she will incur a 2 stroke penalty and the disc will be returned to the original spot that the disc was thrown from (or as close as possible).
Interference
A thrown disc that hits another player, spectator, or animal will either be played where it comes to rest, or if it deflected out-of-bounds or was caught and thrown, marked as close as possible to the point of contact, as determined by a majority of the group or an official.